Demiurge
English

17. Output, export and interface

Partial Generate – Modes, Models, Export and the Framework.

OutputStatus
Plain-language descriptions of every modulebuilt
Full structures as JSONbuilt
HTML pages: system schematic, maps, globes, plates through time, timeline, atmosphere chart; language charts; wiki of lifebuilt
Whole worlds from a seed (node src/generate-cli.ts --seed N --mode … --model …, --plan to see what a mode sets)built
Wiki export (--wiki DIR): linked Markdown pages with front matter for the cosmos, life, geography, present, timeline, technologies, religions, myths, ruins, magic, cities, routes, wars, calamities, the largest peoples and states, plus world.json; links checkedbuilt
Language test page, MIDI/WAV for piped languagesbuilt

Still to build Sheets, virtual tabletops, printable maps, an editable wiki

Character and creature sheets, virtual-tabletop formats, printable maps (still the blocky 2 000-cell grid), zone- and region-scale maps of rivers, realms and settlements, and a wiki that is edited and read back (the front matter is there for it).

Still to build The user interface

Still the command line and the language test page. The release is to be a desktop app (section 19), and the generated modes need an interface that shows a history as it runs and lets the user pause and look in (section 18). The framework now supplies what an interface needs: the modules, their options and locks, provenance, and progress by stage.

Still to build A prose report of a world

The wiki export has the pieces. A readable account of a created or evolved world in prose is the next step suggested by the implementation notes.